Ace-to-Five Lowball
Two to six of you, one link each, and the lowest hand wins, on play chips.
How to play
Pick how many of you there will be before you make the table, two to six, and how many hands the match runs. The host gets a link for every other seat and sends one each. Nothing is dealt until every seat is taken, or until the host starts with the seats that have joined. The chips are play chips: nothing is bought, won or kept, and every seat starts on 500.
Your own five cards are along the bottom. Every other seat shows as a row of small backs, so you can see how many cards somebody holds and not which ones. The pot, what calling costs and every seat's chips stay on the table, and the line under the cards says whose turn it is and what the last move did.
Fold, Check, Call, Bet and Raise appear only when the rules offer them, and when one is missing the table says why. After the first round each seat still in throws away up to five cards and draws, once, and everybody can see how many each seat drew. A seat that cannot cover a bet goes all in for what it has, and the others bet on into a side pot.
The lowest hand takes the pot, and equal hands split it. A seat that ends a hand on fewer than 10 chips is out for the rest of the match and watches the others finish. Chat is always on, and voice only if the host switched it on when they made the table.