Snip Snap Snorum
Two, three or four of you, one link each, and a run that climbs one suit.
How to play
Pick how many of you there will be before you make the table: two, three or four. The host gets a link for every other seat and sends one each. Nothing is dealt until every seat is taken, because the whole pack is split between however many of you sit down.
Your own hand is along the bottom. Every other seat shows as one face-down card and a number, so you can see how many cards somebody holds and not which ones. The run sits in the middle with the call under each card and the seat that played it.
On your lead the whole hand lights up and you may play anything. When the run is climbing, exactly one card in your hand continues it, and that is the bright one; the table names it in words too. A card the rules will not take says so instead of moving.
A run stops at its fifth card, at a king, or when its next card has already been played, and whoever played the last card leads again. Between the two the table waits a beat while the server works out who holds the card the run wants, because nobody at the table can see that.
The first hand emptied wins on the spot, and every card left in the other hands is a point to the winner and a point off its holder. That is one hand, and one hand is the game, so the table then offers you a new one. Chat is always on, and voice only if the host switched it on when they made the table.