Skip to the game
Connected by Cards

Beggar My Neighbour, the card game with nothing to decide

Nothing to decide. Turn a card, pay a court card, take the pile.

Beggar My Neighbour is a children's card game for two, spelled Beggar My Neighbor in the US, also called Strip Jack Naked. You split a deck face down and turn cards onto one pile. A jack, queen, king or ace makes the other person pay one to four cards for it. Whoever ends with all 52 wins. Nobody decides anything.

A game with no decisions in it

Start with the catch: nothing is yours to decide. You turn the top card of your stack when it is your turn, and that is all you ever do. Pagat, John McLeod's rules site, says there is no skill in it, and Wikipedia calls it a simple choice-free card game. In War the higher card wins. Here a court card or an ace sets a price for the other player to pay. The only chance is in the shuffle. Once the deck is dealt and the first lead is set, everything after it is forced, and you are watching the game play out. The hook is the reversal: you are paying for an ace, you turn a king, and now the debt is theirs. Our rule of thumb for a game with a friend is that you both know the rules or neither of you does. Knowing them cannot help here at all.

It has more names than most games. Pagat lists Strip Jack Naked, Beat Your Neighbour Out Of Doors and Taxes, plus Suck the Well in Trinidad and Barbados and Bataille Corse in French. Wikipedia says it was likely invented in Britain and known there since at least the 1840s, possibly the same as beat the knave out of doors, mentioned in 1755, and notes that in Dickens's Great Expectations, from 1861, it is the only game the boy Pip knows. We spell it neighbour, as British English does. Neighbor is the same game.

How a round goes

Deal the full 52-card deck face down, 26 each, and nobody looks. Take turns turning your top card onto one pile in the middle. The twos to tens are ordinary. The jack, queen, king and ace are pay cards, and suits never matter.

The prices: jack 1, queen 2, king 3, ace 4.

Turn a pay card and the other player must pay you in ordinary cards, one at a time. Say you turn a queen. If both of their cards are ordinary, you take the whole pile, tuck it directly under your stack and turn the next card. If either is a pay card, your queen is cancelled and now you owe.

Pagat's own example. A turns a queen, and B owes two. B turns a six, then a jack, which cancels the queen. A owes one, turns an ace, and B owes four. B turns a 3, a 7 and a king, and now A owes three. A turns a 10, a 4 and a 6, all ordinary, so the king is paid and B takes the ten cards in the pile and leads.

Three things Pagat does not say

It does not say who leads, so a game here starts with a random lead and alternates after that. It does not say in what order a won pile goes under a stack. We turn the pile over as a block, so the card played first comes back to your hand first. And it allows more than two players without saying who takes the pile or who is out, so we deal two seats and stop there.

Some games never end

Pagat warns that a game can go on a long time, possibly for ever. Ours mostly do not. In our own test, 100,000 shuffled deals played by these rules, the median game took about 190 cards turned and 26 piles taken. Nine in ten were over inside about 530 cards, and the longest went past 2,000. At our auto-play beat of just under a second a card, the median game is about three minutes, and a little longer in a room, where every card makes a round trip.

The records are stranger. Whether every game must end, the finiteness question, was a long-standing mathematical problem from combinatorial game theory, and John Conway listed it among his anti-Hilbert problems, the ones nobody should be working on. Wikipedia gives the longest known game that ends as 1,164 piles, 8,344 cards turned, found by Reed Nessler. Then, in 2024, Brayden Casella discovered a deal that never ends. The arXiv paper, by eight authors with Nessler among them, demonstrates it with a cycle of 62 piles that 30 different starting hands fall into. So not every game is finite. When we replay Casella's deal by our rules, the same position, both stacks in order and the same seat leading, comes round again after 66 piles: four to get into the cycle, then the 62.

So we do not trust every game to end. A game here stops at 3,000 piles taken, or at the first pile after which the position, both stacks in order and who leads, matches one it has seen before, and whoever holds more cards wins. An exact 26 each is a draw, and the board says so. You will almost never meet either: none of our 100,000 test games looped or came near the cap. The references, if you want to check us: the Pagat page on Beggar My Neighbour, the Wikipedia article and arXiv 2403.13855.

Play the Beggar My Neighbour card game online

Open a table, pick one game or best of three, and send a link. The two seats are the host and the guest, with chat while you play and voice if the host switches it on. Nobody signs in and nothing downloads. Or take the computer, which has no strategy to be clever with, because the game has none: it turns its top card on a steady beat, the same move you make by tapping your stack. Pause holds it.

Every card you turn is a tap of your own, so each seat has an auto-play switch that turns your card for you on the beat. It is off until you switch it on, it works while the page is open and in view, and a reload or a lost connection turns it off. Switch it on and talk. While you are playing, the board keeps track of what you cannot decide: whose turn it is, what the last card did and what is owed, such as the guest owes 2 more for the queen. It shows each stack as a count, the whole pile face up, and why your stack will not tap when it will not.

Is there a Beggar My Neighbour card game printable?

No, and no PDF of the rules either: the deck is on the screen. We also do not deal three or four seats, put a computer inside a room with people, or offer a speed setting. There is surely an app somewhere, but here you open a page and play. It is free, and if an ad shows up now and then we will do our best to keep it discreet.

Questions people ask

How do you play Beggar My Neighbor card game?

Split a 52-card deck face down between two of you and take turns turning your top card onto a pile. A jack, queen, king or ace makes the other person turn one to four cards. If all are ordinary, you take the pile. If one is a pay card, the debt flips. Run out and you lose.

What does the phrase "beggar my neighbor" mean?

To beggar someone is to make a beggar of them, and the card game plays that out: you win by taking every card the other person holds. Economists borrowed the phrase for a policy that helps one country by hurting others, and Wikipedia ties it to Adam Smith's line about mercantilism. This page is the card game.

What is the hardest card game ever?

Not this one. Beggar My Neighbour is the opposite case: Pagat says there is no skill in it, and once the deck is dealt everything after it is forced here, so a beginner wins as often as anyone. It is a long game rather than a hard one, and the records run to thousands of cards.

What is the longest card game a person has ever played?

We know of no record for card games in general. For this one, the longest known game that ends took 1,164 piles and 8,344 cards turned, a record Wikipedia credits to Reed Nessler. Then a 2024 paper found a deal that never ends at all. We stop such a game at 3,000 piles or a repeated position.

What is the inappropriate card game called?

That depends who you ask, and we do not deal one. A name that sounds like an adult game, Strip Jack Naked, belongs to this children's game, which Pagat lists under that name beside Beggar My Neighbour. Nothing comes off but the pile, which one of you tucks under a stack.

How to play

Two people and one standard pack. Every card is dealt, 26 each, face down, and nobody looks at their stack. In turn you turn your top card onto one pile. That is the whole of your part: there is nothing to choose, and the shuffle is the whole game.

A jack, queen, king or ace is a pay card, and the other person owes one, two, three or four cards for it. They turn cards one at a time. If every card is ordinary, you take the pile, tuck it under your stack and turn next. If they turn a pay card while paying, the debt is cancelled and now you owe for that card, and only the latest pay card counts.

You lose when you have to turn a card and have none, and the other person holds all 52. A game can in theory go on for ever, so this one stops at 3,000 piles taken, or when the same position comes round again, and whoever holds more cards wins. The host chooses one game or the best of three when the table is made, and a drawn game is dealt again.

Every card is your own tap, or switch auto-play on and it turns your cards for you on a steady beat. It works while the page is open, and reloading turns it off. The computer only turns its top card, the same move you make.

Watch a game played out, one move at a time, with the rules in full.